Shadeborn Set
Gain several buffs under low skylight. Gain several debuffs otherwise. Grants immunity to blindness, confusion and darkness effects.
Shadeborn Axe (grants haste 2 in low sky light)
Efficiency 7 (8 after upgrade)
Fortune 3 (4 after upgrade)
Unbreaking 5
Mending (after upgrade)
Shadeborn Boots
Protection 7 (8 after upgrade)
Fire Protection 6 (7 after upgrade)
Depth Strider 3 (4 after upgrade)
Feather Falling 3 (5 after upgrade)
Unbreaking 5
Mending (after upgrade)
Shadeborn Bow (deals 25% extra damage in low sky light)
Power 8 (9 after upgrade)
Punch 3
Unbreaking 5
Mending (after upgrade)
Shadeborn Crossbow (deals 25% extra damage in low sky light)
Power 8 (9 after upgrade)
Piercing 7
Multishot 5
Unbreaking 5
Mending (after upgrade)
Shadeborn Cloak (elytra)
Protection 7 (8 after upgrade)
Fire Protection 6 (7 after upgrade)
Unbreaking 5
Mending (after upgrade)
Shadeborn Hatchet (axe; deals 25% extra damage in low sky light)
Sharpness 8 (9 after upgrade)
Unbreaking 5
Mending (after upgrade)
Shadeborn Crown (helmet)
Protection 7 (8 after upgrade)
Fire Protection 6 (7 after upgrade)
Aqua Affinity
Respiration 3 (5 after upgrade)
Unbreaking 5
Mending (after upgrade)
Shadeborn Hoe (grants haste 3 in low sky light)
Efficiency 7 (8 after upgrade)
Fortune 3 (4 after upgrade)
Unbreaking 5
Mending (after upgrade)
Shadeborn Pants (leggings)
Protection 7 (8 after upgrade)
Fire Protection 6 (7 after upgrade)
Swift Sneak 3 (4 after upgrade)
Unbreaking 5
Mending (after upgrade)
Shadeborn Pickaxe (grants haste 3 in low sky light)
Efficiency 7 (8 after upgrade)
Fortune 3 (4 after upgrade)
Unbreaking 5
Mending (after upgrade)
Shadeborn Shovel (grants haste 3 in low sky light)
Efficiency 7 (8 after upgrade)
Fortune 3 (4 after upgrade)
Unbreaking 5
Mending (after upgrade)
Shadeborn Katana (sword; deals 25% extra damage in low sky light)
Sharpness 8 (9 after upgrade)
Sweeping Edge 3 (4 after upgrade)
Unbreaking 5
Mending (after upgrade)
Shadeborn Scepter (magic item)
Damage: 16 (20 after upgrade)
Rate of Fire: 1.1s
Lapis per Shot: 1
Regular Fire: Deals 25% extra damage in low sky light (right click)
Alternate Fire: Shadow Ball; Fire a large sphere of haunting energy, damaging and weakening all mobs in its radius (left click)
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